The Progression of FIFA 08 – FIFA 22 in graphic’s and controlling

For my Digital Artefact (DA) I will be looking at the video game FIFA by EA sports in the console format between the time period of 08 to the present release of 22. I have chosen FIFA due to the Esports section giving me the most enjoyable playing moments and also due to the appreciation in watching the genre’s progression in graphics/consoling continuing to grow.

Analysis of Game Media

I plan to critically analyse the progression of the games graphic and controlling system through comparing the games media para-text, where I will be looking at the difference between things such as covers, product, platform, advertising and a textual analysis between the game release of FIFA 08 to 22. It is through these topics I will also be exploring the concepts of technology, fandom & genre.

Media platform

For my DA, I will be using the media format of blogging, I have chosen this format as I believe it will better enable me to analyse FIFA’s progression due to the way the medium allows an easy way to show concrete information to a public audience in a visually pleasing way.

Project Plan

The current plan for my DA is to present a 5 post blog series, where each post will cover a particular section of research (for example blog post 2 maybe centred around the games advertisement between the release of 08 & 22). The blogs will be posted every week from the 22nd of August till the 26th of September.

Background research

The online articles to be of great help and inspiration to my DA, have been attached in the section below.

References

#FIFA #graphics/consoling #ProjectPitchbcm215

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6 Comments

  1. Hey Ben,

    Super interesting DA Pitch, I think you’ll have a lot of material to work with as the graphics would be heaps different now, the game has come a long way! I reckon promoting your blog posts on social media platforms like Instagram or Twitter might be handy too – Good work!

    All the best 🙂

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  2. Hey, I found this pretty interesting! Right off the bat I do want to mention that you should maybe be clearer about the FIFA games being separate games between 2008 and 2022 – in the pitch video you refer to all of them as a single game, which could be confusing to an audience not as in-the-know with the FIFA series.
    However, I did enjoy the pitch! Both the video and the blog are very clear and concise with what you intend to do and how you intend to do it, which is great. I also felt this way towards your analytical framework, although perhaps some further specification would help. I do also think that the intended direction (what will be analysed within the FIFA games) is pretty simple, but honestly I thin that’s perfectly fine and still seems like a very interesting project to have.
    Good luck with the future of this DA!

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  3. Your DA sounds like a very creative idea and I think it’s a very interesting game to see the progression of it. You have explained how you will be using your analytical frameworks and I think those three are appropriate for your digital artefact. An article that I found interesting about FIFA progression which I think will help you to analyse is by A Football Report WIKI. The article includes the history of FIFA, the positives, and negatives of its progression and what has changed through its progress of FIFA. The timeline that you have included is great and very helpful and for your audience.
    A Football Report WIKI: https://afootballreport.com/wiki/fifa_2008
    Good luck, hope you enjoy your DA.

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  4. Hey mate, great blog post. I’ve been playing fifa for over a decade myself so was very interested by your project idea and I can tell you have a great passion for the game. You cover a lot of content while still engaging the audience successfully and linking back to the marking criteria. Looking forward to the finished product, keep up the good work!

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